November 5, 2026

Teaser – November

Hey everyone,

here is another Teaser.
This month I took a look into the new Cinema2027.
Another big frustrating story, didn't come much further than fur.
But I think there is a lot to learn along the way.
Also more MCP stuff.
And you will get the Fur plugin I did, because Maxon wasn't using us Vertex maps with fur. (Now it works)

Cheers
Vincent

October 8, 2026

Teaser October – Patreon Birthday

Seven years of Patreon. Time to celebrate that with you!

So I've been working on a gift for you: A brand-new pack of 50 design materials. Some work in any 3D program, some are fully procedural for Redshift (Maxon noises and super nice custom OSL stuff). Free for every (paying) member.

And because a pack alone felt like too little, there's more:

✦ MCP tutorials for Cinema 4D. I recorded a series showing how to connect AI directly to C4D and let it work inside your scenes. This could really become something.

✦ How to create your own texture pack. Two different approaches. Everything I learned making this one and the ones before.

And at this point I also want to say thank you for all the support.

Cheers
Vincent

August 4, 2026

83 – Teaser August

🎲 Teaser August - Peggy Gou Dices Breakdown

Quick peek behind the scenes of the "Peggy Gou" dices artworks.

Full breakdown drops soon for Patrons. Grid setup, materials, the mograph techniques, new procedural scratches...

Stay tuned! 🟣 (and hopefully cool, it's tooooo hot in our studio)

Cheers
Vincent

June 29, 2026

82 – Teaser for July

Hello everyone,

Two things this month.
A full breakdown of the artwork above, from start to final render.
And a new UV distribution method I've been using (something new in C4D)

Looking forward to seeing you.

Cheers
Vincent

June 15, 2026

81 – What is new in C4D and RS

Let's create a few videos of "What is new in C4D"

Redshift live rendering and how i keep the feedback loop fast on heavier scenes without losing my mind.

A new tiling method I've switched to lately, cleaner and less visible tiling.

Rebuilding one of my artworks which we did for Peggy Gou.

The new cloth brush in c4d, which is kinda fun.

April 28, 2026

80 – Free Shaders in May

I'm giving away 147 ready-to-use Redshift shaders this month.

Metals, glass, fabric, organic surfaces, paper and more. Materials I've built and refined over years of client and personal work, originally part of my plugin, now expanded into a bigger, more complete pack. Easy to use with drag-and-drop through the Content Asset Browser – no setup required, yours to keep and tweak however you want.

Only available in May (in the Master and Studio Tier)

March 27, 2026

79 – AI & RS Shader Updates

This month: AI as a tool, not a replacement.

I've recorded three AI videos which are follow-ups to the workshop from a few months back. But the real focus is later this month, when we take AI outputs and refine them with C4D and Redshift.

The goal isn't to compete with AI. It's to use it as a starting point and show what real design thinking adds on top.

AI generates. Designers elevate.
And if you have missed the class. Here is a 40% discount code on that.
https://vincentschwenk.gumroad.com/l/ai_for_artists/40offffff

February 23, 2026

78 – Motion Graphics month

March is Motion Graphics month.

Based on an old job I did for Spotify (@oddfellowstv)
https://www.instagram.com/p/DUlUWZFiAS3/?img_index=1
We are creating:

  • Animation fundamentals in C4D
  • Timing, easing, and rhythm
  • Redshift rendering for motion
  • Design principles that make motion work
  • Camera animation and composition

Let's render that.

P.S. We are doing stuff AI can't do yet. Pure essence of human craft and technical skills.

January 28, 2026

77 – Fun exploration

Hello everyone,

This month I’m trying something new and I am releasing 12 ready-to-use scenes you can directly use. Expect a mix of textured setups, animated scenes, Redshift things, a procedural model creator, and a few extra tools to explore and remix. I hope this saves you time and inspires you for more.

Cheers
Vincent

December 17, 2025

76 – News from Maxon

Hey everyone,

December on Patreon. The last month of this year.

A big thank you for being here, for the support, the feedback, and the energy.
It really means a lot.

This month we will recreate the iceflower artwork.

Plus we also dive into the new Cinema 4D and the latest Redshift updates, what’s new, what’s useful, and how it fits into a real production workflow. (also finaly a real update, at least in RS)

Lets create one final artwork this year!

Cheers
Vincent

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