August 4, 2026

83 – Teaser August

🎲 Teaser August - Peggy Gou Dices Breakdown

Quick peek behind the scenes of the "Peggy Gou" dices artworks.

Full breakdown drops soon for Patrons. Grid setup, materials, the mograph techniques, new procedural scratches...

Stay tuned! 🟣 (and hopefully cool, it's tooooo hot in our studio)

Cheers
Vincent

June 29, 2026

82 – Teaser for July

Hello everyone,

Two things this month.
A full breakdown of the artwork above, from start to final render.
And a new UV distribution method I've been using (something new in C4D)

Looking forward to seeing you.

Cheers
Vincent

June 15, 2026

81 – What is new in C4D and RS

Let's create a few videos of "What is new in C4D"

Redshift live rendering and how i keep the feedback loop fast on heavier scenes without losing my mind.

A new tiling method I've switched to lately, cleaner and less visible tiling.

Rebuilding one of my artworks which we did for Peggy Gou.

The new cloth brush in c4d, which is kinda fun.

April 28, 2026

80 – Free Shaders in May

I'm giving away 147 ready-to-use Redshift shaders this month.

Metals, glass, fabric, organic surfaces, paper and more. Materials I've built and refined over years of client and personal work, originally part of my plugin, now expanded into a bigger, more complete pack. Easy to use with drag-and-drop through the Content Asset Browser – no setup required, yours to keep and tweak however you want.

Only available in May (in the Master and Studio Tier)

March 27, 2026

79 – AI & RS Shader Updates

This month: AI as a tool, not a replacement.

I've recorded three AI videos which are follow-ups to the workshop from a few months back. But the real focus is later this month, when we take AI outputs and refine them with C4D and Redshift.

The goal isn't to compete with AI. It's to use it as a starting point and show what real design thinking adds on top.

AI generates. Designers elevate.
And if you have missed the class. Here is a 40% discount code on that.
https://vincentschwenk.gumroad.com/l/ai_for_artists/40offffff

February 23, 2026

78 – Motion Graphics month

March is Motion Graphics month.

Based on an old job I did for Spotify (@oddfellowstv)
https://www.instagram.com/p/DUlUWZFiAS3/?img_index=1
We are creating:

  • Animation fundamentals in C4D
  • Timing, easing, and rhythm
  • Redshift rendering for motion
  • Design principles that make motion work
  • Camera animation and composition

Let's render that.

P.S. We are doing stuff AI can't do yet. Pure essence of human craft and technical skills.

January 28, 2026

77 – Fun exploration

Hello everyone,

This month I’m trying something new and I am releasing 12 ready-to-use scenes you can directly use. Expect a mix of textured setups, animated scenes, Redshift things, a procedural model creator, and a few extra tools to explore and remix. I hope this saves you time and inspires you for more.

Cheers
Vincent

December 17, 2025

76 – News from Maxon

Hey everyone,

December on Patreon. The last month of this year.

A big thank you for being here, for the support, the feedback, and the energy.
It really means a lot.

This month we will recreate the iceflower artwork.

Plus we also dive into the new Cinema 4D and the latest Redshift updates, what’s new, what’s useful, and how it fits into a real production workflow. (also finaly a real update, at least in RS)

Lets create one final artwork this year!

Cheers
Vincent

October 16, 2025

6 YEARS PATREON

This month I’m celebrating 6 years of sharing 3D knowledge, shaders, projects and design thinking and I want to give something back.

Over the next few weeks, I’ll be dropping new downloads every week: new assets, shaders, and even my Redshift plugin for free.

All of these will be free for everyone joining the Master Tier in the next 30 days after that, they’ll go up in price on Gumroad.

If you ever wanted to grab a huge VSK collection and support the work behind it now’s the moment.


Cheers
Vincent

August 29, 2025

74 – My whole process

Hello everyone,

This is the teaser for a new Tutorial Series: Gallinée Breakdown! This was the orignial artwork.

In the series I’ll walk you through my full process: from concept and modeling to shading, lighting, and final rendering and how to safe time if your deadline is very tight.

I hope to see you in September🙌

Cheers
Vincent

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